Checklists and worked examples
Trying a battle collection RPG on your desktop, without the surprises
Innovate Hub is a practical reference for readers in Australia who are about to install a collection-based role-playing game on a desktop computer. Every page here is a checklist or a worked example. Nothing asks you to sign up, and nothing collects anything about you.
- Desktop, specificallyWritten for playing on a PC or Mac, where storage, screen time and account setup work differently from a phone.
- Numbers you work out yourselfWorksheets in AUD and in hours. No scores, no rankings, no invented statistics.
- Paid links, markedOne game is advertised here. Every link to it says so on the spot.
How Innovate Hub gets paid
This site carries advertising for one game, Raid: Shadow Legends. ITmatters s.r.o. takes part in that game’s affiliate programme, and the programme pays a fixed fee once a reader who followed a link from here registers on the game’s own page, installs it and starts the tutorial. The fee comes from the advertiser. Readers are not charged for it, and no payment is needed for the fee to be earned.
What the arrangement buys is the reason a single title is named across this site rather than a market survey. What it does not buy is the content of the checklists: the pages about spending, about time and about age suitability say the same things they would say if the advertising were removed, which is the test used before anything is published here. The affiliate disclosure sets it out in full.
The eight checklists
Each one is a separate task, written to be used at the moment that task comes up. They do not need to be read in order, although the first two are the ones most people want first.
Before you install
What to check on the computer, what to decide about the account, and the four questions worth settling before the download starts.
The first session, step by step
A worked example of what the opening hour looks like in this genre, what the tutorial asks for, and where the first real decisions sit.
Working out what it costs
A method for turning an in-game shop into AUD, how randomised rewards change the arithmetic, and a budget worksheet to fill in.
A time budget you can actually keep
Energy systems, daily tasks and automated battles explained as a schedule, with a worksheet for working out the weekly demand.
Family and age checklist
Where to look up an Australian classification, what randomised purchases mean for a household with children, and which controls exist.
Protecting a game account
Linking, two-factor authentication, and the approaches used against players’ accounts, with the Australian places to report them.
Terms you will see
A decoder for the words used in shops, menus and event screens, so a purchase prompt can be read before it is answered.
Game profile: Raid: Shadow Legends
What the publisher states about the advertised title, what its description leaves out, and where those answers are.
What this kind of game asks of you
A battle collection RPG is built around acquiring characters and improving them over time. Battles are usually decided by which characters were brought and how they were set up rather than by reflexes, which is why the genre suits a desktop and a keyboard as comfortably as a touchscreen. Progress is structured as campaign stages, repeatable dungeons and scheduled events, and most titles include an automatic battle mode for repeating content that has already been cleared.
Three mechanics shape the experience more than the combat does, and they are the ones worth understanding before installing rather than after. Energy limits how many battles can be run in a sitting and refills on a timer. Randomised acquisition means new characters usually arrive from a chance-based draw rather than being chosen. Daily and weekly tasks reward returning on a schedule. None of these is hidden, and none of them is unusual in the genre — but together they determine how much time and money a title will ask for, and that is what the worksheets on this site are for.
A worked example, rather than a recommendation
The approach here is to show the arithmetic and let a reader run it on whichever title they are considering. Working out a monthly cost means opening the in-game shop, finding the smallest currency bundle and its price in AUD, dividing to get a per-unit figure, then multiplying by what a single draw costs. Working out the time demand means listing the daily tasks, timing one round of them, and multiplying by seven. Neither calculation needs anything from this site except the method, and both give an answer specific to the reader rather than an average.
It is also why no page here scores or ranks anything. A score compresses personal trade-offs into one number and hides the part that matters: what a household is prepared to spend in hours and in dollars.
The title advertised on this site
Raid: Shadow Legends is the game this site is paid to link to. Its publisher describes it as a battle collection RPG in which the player assembles an alliance of Champions and leads them through dungeons, Clan Boss fights and a fully-voiced campaign across twelve locations, with tactical player-versus-environment combat. That description is the publisher’s own, reproduced rather than assessed.
Innovate Hub does not publish prices, ratings, review scores or claims about the game beyond what its publisher states, and the publisher’s description does not cover cost, system requirements or age classification. The game profile sets out exactly what is stated and what is not, and points to where the remaining answers are.
Paid link. If you register and start the tutorial after following it, the game’s affiliate programme pays ITmatters s.r.o. a fixed fee. Nothing is charged to you, and no purchase is involved.
Visit the Raid: Shadow Legends websiteAustralian sources these checklists point to
Several of the questions readers arrive with are answered better by an Australian public body than by any commercial site, and the relevant pages are linked where they come up rather than collected into a list for show.
The Australian Classification Board maintains the national classification database, which is where a title’s Australian classification and consumer advice can be looked up directly. The eSafety Commissioner publishes guidance for parents and carers on games and online interaction, and takes reports about online harm. Scamwatch, run by the National Anti-Scam Centre, describes the approaches currently reported in Australia, including those aimed at game accounts and in-game currency.
For purchases, the ACCC administers the Australian Consumer Law, which governs what a seller may claim and what remedies apply. For account security, the Australian Cyber Security Centre publishes practical guidance on passwords and multi-factor authentication. None of these bodies endorses this site or the game advertised on it.
How the checklists are put together
Subjects are chosen because a reader in Australia would plausibly search for them and because they can be written from sources that can be named. Where a page states something about Australian law, classification or reporting, it links the body that publishes it. Where a page states something about the advertised game, it comes from the publisher’s own description and is attributed as such. Everything else is written as general guidance about the genre.
The coverage is narrow and the reason is commercial: one title is named because there is a paid relationship behind it. Rather than dressing that up as a shortlist, the site says it on the homepage, next to every link, and on its own page. An honest narrow scope is more useful to a reader than a claim of breadth that would not survive checking.
What is not here
No reviews, no star ratings, no scores, no tier lists and no quotes from players. No player counts and no download figures — numbers of that kind circulate widely in this genre and are rarely traceable to a source, so none are published here. No badges and no awards.
There is also nothing to fill in. No newsletter, no account, no form and no chat widget appear anywhere here, and no cookie is set — so there is no consent banner, as the cookie policy explains and anyone can verify in their browser. Questions go to info@innovatehub.online.